Tryout Specifics

With less than a week until our first tryouts take place, I wanted to share some specifics on what coaches will be doing while observing you during our six tryout sessions. I created a rubric with 16 categories that players are going to be evaluated on, and we will be doing activities that specifically target different categories. Each day, my goal is to have each player have at least 10 of the 16 categories scored. This provides some overlap between days, which then gives us more data to look at when making decisions. In the event that a player is scored more than once in a category, their overall score would be the average of the number of data points.

When a group of players is playing on the field, at least one of the coaches will be scoring them while the other helps lead the activity. The coach that leads the activity may need to support both groups of players (physical fitness testing as well as soccer playing testing), so this person will not be directly involved in scoring the entire time. During the six sessions, the coaches will all be rotating roles and responsibilities, which gives the players a different set of eyes watching them each session. Again, a player’s total score will be averaged out for each category to get their rating.

There are four areas that we are evaluating – physical skills, technical skills, tactical skills, and mental skills. This is what we are looking at in each of these areas:

Physical SkillsTechnical SkillsTactical SkillsMental Skills
SpeedFirst TouchDefensive IQMental Toughness / Composure
Strength/Physical PresencePassingOffensive IQTeamwork
EnduranceShootingTactical Understanding
AgilityDribblingVersatility
Aerial Ability
Weak Foot Ability

A player’s placement on the rosters is not just dependent on their scores in these categories, but also with what position they will play compared to the formation and team tactics. For example, if all squads are playing with a single striker in the formation, the third best striker in the program would likely be on JV so that they can get additional playing time. However, that player’s scores could put them on varsity if they play in a different position. This is why it will be important for players to play in a different role and position as requested during game play. We have weighed the value of all 16 categories for a number of formations and tactics for each position. Example: A goalkeeper playing as a sweeper keeper in a possession-based tactic will have a higher passing weight, but if the team is playing a counter-attack and just wants a shot-stopping keeper, their passing is not as critical to the team’s success.

The rubric for each of these areas is a scale of 1 to 5, and several of the scores are dependent on that player’s ability compared to those of other players trying out. For example, the speed rubric is

Speed:
1. Significantly slower than peers, struggles to keep up in play
2. Below average speed, often outpaced by opponents
3. Average speed, keeps up with play most of the time
4. Above average speed, often outruns opponents
5. Exceptional speed, consistently fastest player on the field

Other rubrics are dependent on a player’s performance in drills and games. For example, the tactical awareness rubric is

Tactical Understanding:
1. Doesn’t understand basic positioning or team shape
2. Understands basic positioning but struggles to adapt to game situations
3. Grasps team tactics and can usually position themselves correctly
4. Good understanding of tactics, adapts well to different game situations
5. Excellent tactical awareness, reads the game well, and positions themselves and teammates effectively

Here are all of the rubrics being used for tryouts:

Speed:Strength/Physical Presence:
1. Significantly slower than peers, struggles to keep up in play1. Easily outmuscled, struggles in physical confrontations
2. Below average speed, often outpaced by opponents2. Below average strength, sometimes holds own in physical play
3. Average speed, keeps up with play most of the time3. Average strength for age group, holds own in most physical confrontations
4. Above average speed, often outruns opponents4. Above average strength, often wins physical battles
5. Exceptional speed, consistently fastest player on the field5. Dominates physical aspects of the game with strength and control
Endurance:Agility:
1. Tires quickly, performance drops significantly after short periods1. Slow to change direction, struggles with quick movements
2. Below average stamina, struggles in latter parts of each half2. Below average agility, takes time to adjust body position
3. Average stamina, maintains performance for most of the game3. Average agility, able to change direction at moderate speeds
4. Good stamina, performs consistently throughout the game4. Good agility, quick changes of direction in most situations
5. Exceptional endurance, maintains high performance even in extra time5. Exceptional agility, rapid direction changes even at high speeds
Technical Skills
First Touch:Passing:
1. Poor first touch, frequently loses control of the ball1. Inaccurate passes, rarely finds teammates
2. Inconsistent first touch, sometimes controls well but often struggles2. Inconsistent passing, accurate only with simple, short passes
3. Average first touch, usually maintains control in low-pressure situations3. Average passing, generally accurate with short and medium passes
4. Good first touch, controls well even under some pressure4. Makes accurate passes with some vision, occasionally finding teammates with through balls or diagonal passes
5. Excellent first touch, consistently controls difficult passes under pressure5. Consistently demonstrates excellent passing vision, anticipating teammate movement and creating scoring opportunities with creative passes
Shooting:Dribbling:
1. Poor shot accuracy and power, rarely threatens goal1. Struggles to maintain control while moving, frequently loses possession
2. Inconsistent shooting, occasionally on target but lacks power or placement2. Can dribble in a straight line but struggles with changes in direction
3. Average shooting, can score from good positions3. Maintains control at moderate speeds, can change direction but may slow down significantly
4. Good shooting, threatens goal regularly with power and accuracy4. Effectively uses dribbling to move past defenders and create space for themselves or teammates
5. Excellent shooting, scores consistently from various distances and angles5. Dribbles with creativity and flair, using advanced moves to beat defenders and create high-quality scoring opportunities
Aerial Ability:Weak Foot Ability:
1. Poor in the air, rarely wins headers1. Extremely one-footed, avoids using weak foot
2. Below average aerial ability, occasionally wins uncontested headers2. Poor weak foot, can make simple passes but avoids in pressure situations
3. Average in the air, wins fair share of headers3. Average weak foot, can use for basic control and passing
4. Good aerial ability, wins most headers and poses threat on set pieces4. Good weak foot, comfortable using for most actions
5. Excellent in the air, dominates aerial duels and scores headed goals5. Excellent weak foot, nearly as proficient as strong foot
Tactical Skills
Defensive IQ:Offensive IQ:
1. Poor positioning, rarely makes successful tackles or interceptions1. Rarely makes good attacking decisions, often loses possession
2. Sometimes positions correctly, occasional successful tackles or interceptions2. Occasionally makes good decisions in attack, sometimes creates opportunities
3. Generally good positioning, makes successful tackles and interceptions3. Generally makes good decisions, creates some chances for self or teammates
4. Consistently well-positioned, regularly wins tackles and makes interceptions4. Consistently makes good decisions, regularly creates scoring opportunities
5. Excellent positioning, anticipates play, frequently wins possession through tackles or interceptions5. Excellent decision-making, frequently creates high-quality chances, reads defense well
Versatility:Tactical Understanding:
1. Can only play one position adequately1. Doesn’t understand basic positioning or team shape
2. Can play two related positions (e.g., center back and fullback)2. Understands basic positioning but struggles to adapt to game situations
3. Can play multiple positions in one area of the field (e.g., all defensive positions)3. Grasps team tactics and can usually position themselves correctly
4. Can play multiple positions within different formations, adapting to the team’s tactical needs4. Good understanding of tactics, adapts well to different game situations
5. Quickly adapts to different positions and playing styles within a game, maximizing their effectiveness in various situations5. Excellent tactical awareness, reads the game well, and positions themselves and teammates effectively
Mental Skills
Mental Toughness/Composure:Teamwork:
1. Easily rattled, performance suffers under any pressure1. Rarely communicates, doesn’t pass, often makes selfish decisions
2. Struggles with pressure, occasionally maintains composure2. Occasionally communicates, passes when obvious, sometimes makes team-oriented decisions
3. Average composure, generally handles pressure but may falter in high-stakes moments3. Communicates adequately, looks for passing options, generally makes team-oriented decisions
4. Good composure, performs well under pressure most of the time4. Provides positive encouragement and instructions to teammates, sometimes taking initiative to organize them
5. Excellent composure, thrives under pressure and in big moments5. Leads by example, consistently motivates and organizes teammates, taking initiative to improve team performance

Questions? Reach out to Coach Tom at TSzewczyk@isd271.org